How to Catch Deoxys in Pokemon Black 2
TM & HM Attacks TM/HM # Attack Name Type Cat. Att. Acc. PP Effect % TM03 Psyshock
80 100 10 -- The user materializes an odd psychic wave to attack the target. This attack does physical damage. TM04 Calm Mind
-- -- 20 -- The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. TM06 Toxic
-- 90 10 -- A move that leaves the target badly poisoned. Its poison damage worsens every turn. TM10 Hidden Power
?? 100 15 -- A unique attack that varies in type and intensity depending on the Pok�mon using it. TM11 Sunny Day
-- -- 5 -- The user intensifies the sun for five turns, powering up Fire-type moves. TM12 Taunt
-- 100 20 -- The target is taunted into a rage that allows it to use only attack moves for three turns. TM13 Ice Beam
95 100 10 10 The target is struck with an icy-cold beam of energy. It may also freeze the target solid. TM15 Hyper Beam
150 90 5 -- The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. TM16 Light Screen
-- -- 30 -- A wondrous wall of light is put up to suppress damage from special attacks for five turns. TM17 Protect
-- -- 10 -- It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. TM18 Rain Dance
-- -- 5 -- The user summons a heavy rain that falls for five turns, powering up Water-type moves. TM19 Telekinesis
-- -- 15 -- The user makes the target float with its psychic power. The target is easier to hit for three turns. TM20 Safeguard
-- -- 25 -- The user creates a protective field that prevents status problems for five turns. TM21 Frustration
?? 100 20 -- A full-power attack that grows more powerful the less the user likes its Trainer. TM22 Solarbeam
120 100 10 -- A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. TM24 Thunderbolt
95 100 15 10 A strong electric blast is loosed at the target. It may also leave the target with paralysis. TM25 Thunder
120 70 10 30 A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. TM27 Return
?? 100 20 -- A full-power attack that grows more powerful the more the user likes its Trainer. TM29 Psychic
90 100 10 -- The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. TM30 Shadow Ball
80 100 15 -- The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. TM31 Brick Break
75 100 15 -- The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. TM32 Double Team
-- -- 15 -- By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. TM33 Reflect
-- -- 20 -- A wondrous wall of light is put up to suppress damage from physical attacks for five turns. TM39 Rock Tomb
50 80 10 -- Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. TM40 Aerial Ace
60 -- 20 -- The user confounds the target with speed, then slashes. The attack lands without fail. TM41 Torment
-- 100 15 -- The user torments and enrages the target, making it incapable of using the same move twice in a row. TM42 Facade
70 100 20 -- An attack move that doubles its power if the user is poisoned, burned, or has paralysis. TM44 Rest
-- -- 10 -- The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. TM47 Low Sweep
60 100 20 -- The user attacks the target's legs swiftly, reducing the target's Speed stat. TM48 Round
60 100 15 -- The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. TM51 Ally Switch
-- -- 15 -- The user teleports using a strange power and switches its place with one of its allies. TM52 Focus Blast
120 70 5 -- The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. TM53 Energy Ball
80 100 10 -- The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. TM56 Fling
?? 100 10 -- The user flings its held item at the target to attack. Its power and effects depend on the item. TM57 Charge Beam
50 90 10 -- The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. TM68 Giga Impact
150 90 5 -- The user charges at the target using every bit of its power. The user must rest on the next turn. TM70 Flash
-- 100 20 -- The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. TM73 Thunder Wave
-- 100 20 -- A weak electric charge is launched at the target. It causes paralysis if it hits. TM77 Psych Up
-- -- 10 -- The user hypnotizes itself into copying any stat change made by the target. TM80 Rock Slide
75 90 10 -- Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. TM84 Poison Jab
80 100 20 30 The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. TM85 Dream Eater
100 100 15 -- The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. TM86 Grass Knot
?? 100 20 -- The user snares the target with grass and trips it. The heavier the target, the greater the damage. TM87 Swagger
-- 90 15 -- The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. TM90 Substitute
-- -- 10 -- The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. TM91 Flash Cannon
80 100 10 -- The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. TM92 Trick Room
-- -- 5 -- The user creates a bizarre area in which slower Pok�mon get to move first for five turns. TM94 Rock Smash
40 100 15 -- The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. HM01 Cut
50 95 30 -- The target is cut with a scythe or a claw. It can also be used to cut down thin trees. HM04 Strength
80 100 15 -- The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.




































































































How to Catch Deoxys in Pokemon Black 2
Source: https://www.serebii.net/pokedex-bw/386.shtml